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Senior Technical Animator

2 months ago


Oxford, Oxfordshire, United Kingdom Rebellion Full time

Join the Rebellion

For three decades, our multiple studios, founded by Jason & Chris Kingsley, have been creating outstanding video games. But Rebellion offers much more than just gaming. We have our own film and mo-cap studio, produce board games, publish books, and release comics and graphic novels through 2000AD, including the iconic Judge Dredd.

Operating from various UK locations such as Oxford, Warwick, Liverpool, and Wakefield, work-life balance is a top priority for us. If you're based in the UK, we're always open to discussing flexible/hybrid working options to suit your needs.

We are on the lookout for a highly motivated Senior Technical Animator to join our team. Collaborating with our skilled technical animators, you'll be involved in diverse projects, including a strategic shooter game, a post-apocalyptic survival action title, and a Sci-Fi themed shooter project.

Responsibilities:

  • Develop and maintain clear documentation on tools, methods, training, processes along the animation pipeline.
  • Provide detailed input during the character creation process, from initial concept to final rigging, identifying character performance and functionality requirements.
  • Research new technologies and innovations to enhance animation efficiency.
  • Communicate effectively with code, design, art and animation teams to deliver performant and engaging game experiences.
  • Ensure work quality and make necessary improvements to align with technical constraints and artistic direction.
  • Act as a mentor and role model for the team, fostering creativity and enthusiasm.

Requirements

  • Anatomy and body mechanics knowledge.
  • Proficiency in 3D software like Maya, Motion Builder, and/or Blender, with a focus on rigging and skinning.
  • Experience in creating body, facial, and prop rigs.
  • Familiarity with motion capture and writing tools with MEL and Python.
  • Understanding of production pipelines and the video game development process.
  • Knowledge of 3D math and experience in creating tools UI with Maya commands or QT/Pyside.
  • Ability to create tools with Python and work with the Maya node editor.
  • Experience in creating corrective joints and driving them, especially with vectors.

Benefits

Join us and enjoy:

  • Generous holidays including Christmas closure and Bank holidays.
  • Private Medical Insurance, healthcare cash plan, and more.
  • Life Assurance, Income Protection, and Critical Illness Cover.
  • Enhanced Family Leave, Interest-Free Loans, and Enhanced Pension Scheme.
  • Mental Health and Wellbeing Support through EAP.
  • Discounts, freebies, and social events.

About Us

At Rebellion, we pride ourselves on our open, friendly, and creative environment. With complete creative freedom, we work on a wide range of projects across major platforms. We embrace diversity and innovation, striving to create better products with a representative team. If you're keen to join us but this role isn't the right fit, check out our website for other opportunities. We encourage a culture of growth, inclusion, and innovation. Visit our Careers website for all current vacancies.