Rigging Artist

2 weeks ago


London, Greater London, United Kingdom DNEG DNEG Group Full time
About the Role

We are seeking a highly skilled Creature TD to join our team at DNEG Group. As a key member of our rigging department, you will be responsible for developing high-quality rigs and simulations for creatures, digital doubles, vehicles, props, and other complex assets.

Key Responsibilities
  • Design and implement complex rigs and simulations for creatures and other assets using Maya and other relevant tools.
  • Collaborate with other departments to ensure seamless integration of rigs and simulations into the production pipeline.
  • Develop and maintain a thorough understanding of creature anatomy, physiology, and behavior to inform rigging and simulation decisions.
  • Stay up-to-date with industry trends and developments in rigging and simulation, and apply this knowledge to improve our processes and deliverables.
  • Work closely with the creature modeling and texturing teams to ensure a cohesive and believable creature appearance.
Requirements
  • Minimum of 5 years of experience in feature film production, with a strong background in rigging and simulation.
  • Thorough knowledge of Maya and other relevant tools, including scripting and programming languages such as Python and Mel.
  • Excellent problem-solving skills and ability to work independently and as part of a team.
  • Strong communication and collaboration skills, with the ability to work effectively with artists, technicians, and other stakeholders.
  • Ability to adapt to changing priorities and deadlines, and to work well under pressure.
About Us

DNEG Group is a world-leading visual effects and animation company, with a reputation for delivering high-quality work on some of the biggest and most complex productions in the industry. We are proud of our collaborative and inclusive culture, and are committed to providing our employees with the support and resources they need to succeed.


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