Senior 3D Environment Artist \u007c Artiste 3D

2 months ago


Middlesbrough, United Kingdom Behaviour Interactive Full time

The 3D environment artist uses their talent to dress up the playable areas created by the level designers. In this role, you will be responsible for producing high-quality environments and ensuring their finish and viability in the game.

You have an eye for those little details that make the difference and you are known for your harmonious compositions. Your interest in architecture is certain, as well as nature and vegetation, and you know how to create atmospheres that captivate players.

You don't hesitate to share your experience with others, you adapt easily to different artistic styles and you inspire your colleagues

**In this role you will**:

- Create the various elements required by the production of the game environments including textures and materials;
- Adjust the lighting and adapt it as needed;
- Ensure an ideal performance of the game by understanding and respecting the technical guidelines and by promoting the optimization of artistic elements, while achieving the desired visual quality;
- Communicate with other stakeholders in order to fully understand the needs and requirements of game design.

**What we're looking for**:

- Diploma from a recognized 3D school;
- Minimum of 5 years of experience in 3D modeling including in video game development;
- Mastery of the modeling component of Maya software. Relevant experience with any other equivalent software will be considered;
- In-depth knowledge of Substance Painter and Designer, Z-Brush and Photoshop;
- Relevant development experience with Unreal;
- Understanding of PBR (physically based rendering) techniques;
- Ability to work in a team and to communicate, orally and in writing, in a clear and concise manner in English.

**Dans ce rôle vous devrez**:

- Créer les différents éléments requis par la production des environnements du jeu incluant les textures et les matériaux ;
- Ajuster l’éclairage et l’adapter selon les besoins ;
- Assurer une performance idéale du jeu en comprenant et respectant les directives techniques et en favorisant l’optimisation des éléments artistiques, tout en atteignant la qualité visuelle recherchée ;
- Communiquer avec les autres intervenants afin de bien comprendre les besoins et exigences du design de jeu.

**Ce que nous recherchons**:

- Diplôme d’une école 3D reconnue ;
- Minimum de 5 années d’expérience en modélisation 3D dont 2 en développement de jeu vidéo mobile;
- Maitrise du volet de modélisation du logiciel Maya. Une expérience pertinente avec tout autre logiciel équivalent sera considérée ;
- Connaissance approfondie de Substance Painter et Designer, Z-Brush et Photoshop ;
- Expérience de développement pertinente avec Unreal ;
- Compréhension des techniques de PBR (physically based rendering) est un atout ;
- Capacité à travailler en équipe et à communiquer, oralement et par écrit, de façon claire et concise en anglais.

L’artiste d’environnement 3D utilise son talent pour habiller les espaces de jeu créé par les designers de niveaux. Dans ce poste, vous serez responsable de produire des environnements de haute qualité et d’assurer leur finition et leur viabilité dans le jeu.

Vous avez l’œil pour ces petits détails qui font la différence et vous êtes reconnu(e) pour vos compositions harmonieuses. Votre intérêt est certain pour l’architecture ainsi que pour la nature et la végétation et vous savez créer des ambiances qui captivent les joueurs.

Vous n’hésitez pas à faire profiter les autres de votre expérience, vous vous adaptez aisément à différents styles artistiques et vous inspirez vos collègues



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