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Technical Artist

3 months ago


London UK, UK, United Kingdom Aquent Full time

Job Title: Technical Artist

Client Location: London - onsite

Starting: ASAP

Salary/Pay Rate: £114k pa pro rata (PAYE)

Hours: Full-time

Duration: 6 months


Job Description:


Working model: onsite


A Technical Artist is the key bridge between artists and engineers, and AR Art is currently looking for a passionate team member to closely work with a multidisciplinary team to build new cutting-edge social experiences in Augmented and Mixed Reality. In this role, you will be creating complex and optimised immersive experiences across a variety of client's products.


If you've worked with AR/VR or games and have expertise in understanding the inner workings of a real-time game engine, we want to hear from you


Responsibilities:

- Partner closely with the engineering and design teams to develop content and strategy across a range of devices and give feedback on Tooling.

- Implement runtime logic within a complex real-time environment with performance limitations in mind.

- Prototype, profile and optimise custom shaders

- Optimise content through enhancing performance and instructing the artists and designers on asset creation, modeling and texturing best practices.

- Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.

- Quickly solve issues with cross-functional leads.

- Thrive in a dynamic, fast-paced environment.

- Design, manage and maintain the pipeline from artists and designers through to deployment.


Minimum Qualifications:

- Demonstrated expertise at understanding inner workings of a real-time game engine (Unity, Unreal, etc)

- Experience with game/real-time profiling and optimisation techniques.

- Experience with real-time scripting (JS, React).

- Experience in shader languages (GLSL, ShaderLab, HLSL).

- Experience shipping products with stringent runtime performance constraints, such as complex mobile or 3D applications or games.

- Experience collaborating on multi-disciplinary teams.

- Experience communicating across team members including engineers and artists.

- Experience in real-time content authoring (characters/environments/VFX/animation/lighting).

- Experience working with version control systems (Git, Perforce, etc.)


Preferred Qualifications:

- Deep knowledge of low level real-time graphics pipeline concepts.

- Being passionate and informed about emerging technologies.

- Self-motivated, product thinking mindset.

If this role sounds like a match for your skills and experience, please apply with your CV today

Next steps will be shared with shortlisted candidates.



Client Description:

Our Client is the largest social media company in the world. They have substantial B2B and B2C advertising and media platforms, as well as a nonprofit initiative. With the mission of bringing people together, they now boast over 2 billion users, and are rapidly developing as they influence the world around us.


Aquent is dedicated to improving inclusivity & is proudly an equal opportunities employer. We encourage applications from under-represented groups & are committed to providing support to applicants with disabilities. We aim to provide reasonable accommodation for any part of the employment process, to those with a medical condition, disability or neurodivergence.