Lead VFX Artist
1 month ago
We are seeking a highly skilled and experienced Lead Tech Artist to join our team at DiverseJobsMatter. As a key member of our creative team, you will be responsible for leading the development of visual effects and ensuring that our games meet the highest standards of quality and innovation.
Key Responsibilities:- Work closely with art directors to define the visual style and direction for our games.
- Create high-quality visual effects content, including pre-visualization, benchmarks, and visual development.
- Lead and mentor a team of VFX artists, providing guidance and support to ensure they have the skills and resources needed to succeed.
- Collaborate with the production team to plan and deliver VFX content on schedule and to the highest standards.
- Research and stay up-to-date with the latest visual effects technologies and trends, and plan the roadmap for technical improvements.
- Work closely with design, animation, and other teams to ensure that VFX is fully integrated into the game experience.
- Build and maintain an efficient VFX and lighting pipeline, working with graphics, tools, and other teams.
- Collaborate across the franchise to seek out opportunities to enrich the game further with VFX of various types and lighting effects.
- ~5+ years' experience in game development, with 3+ shipped titles.
- Extensive experience with real-time VFX authoring tools.
- Expert knowledge of one or more 3D packages.
- Strong knowledge of Photoshop, Substance, and other 2D editing or texturing software.
- Ability to create animated textures, simulations, and associated related 2D content.
- Ability to create meshes, shaders, and materials, and associated content for mesh-based VFX.
- Basic animation understanding and skills to implement this in VFX for timing.
- Experience in lighting and image processing.
- Understanding of colour theory, visual design, and composition.
- Proactive, results-oriented, practical approach, with excellent time management skills.
- Understanding of VFX performance and experience planning and optimizing for various platforms.
- Excellent interpersonal and leadership skills.
- Excellent proactive problem-solving skills.
- Strong awareness of industry technology trends.
- Love of games.
- Experience leading a team.
- Experience on AAA titles.
- Unreal/Unity or other commercial engine experience.
- Experience working with contractors or outsourcers.
- Experience developing FX for strategy games.
- Technical understanding of rendering, lighting, and physics.
- Experience profiling and optimizing games.
- Art or games degree.
- Knowledge of Houdini, Embergen, Pflow, thinking particles, tyflow, fumefx, phoenixfd, or any offline rendering FX-related tools or workflows.
- Knowledge of destruction simulations.
- Skills in HLSL or other shader languages.
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