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Game Systems Designer for Off The Grid
2 months ago
Gunzilla Games is a pioneering independent AAA video game developer and publisher, dedicated to pushing the boundaries of the gaming industry. Our team of talented professionals comes from a variety of industry-leading studios and publishers, as well as renowned creatives like Neill Blomkamp and Richard K. Morgan.
Our leadership team includes experienced industry professionals like Timur Davidenko, Chief Technology Officer, and Scott Probin, Studio Director. We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment.
Our Commitment to Engagement and QualityWe are committed to building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
Job DescriptionWe're seeking a Lead Game Designer to join our team and help lead our game designers working on our AAA Battle Royale game, Off The Grid.
Key Responsibilities- Lead a team of systems designers in creating, developing, implementing, and managing game systems such as weapons, characters, and combat.
- Provide creative leadership to the design team by encouraging functional, technical, and advocate for 'player first' quality designs.
- Work with our Design Director and other stakeholders to drive the development of prototypes for new game features.
- Design, balance, and fine-tune game mechanics to ensure a satisfying and engaging player experience.
- Collaborate with cross-functional teams, including engineers, artists, and animators, to implement and iterate on design elements and deliver features and systems with the highest quality.
- 5+ years' experience in game systems design with at least one shipped AAA title.
- Ability to clearly communicate complex concepts, including experience in creating detailed project documentation.
- Passion for game systems design and the ability to effectively share knowledge with other team members.
- Proficiency in using Unreal Engine 5 and blueprints.
- Profound expertise in using game design tools and software.
- Strong scripting and coding skills for rapid prototyping.
- Knowledge of current gaming trends and player behaviors.
- Familiarity with agile development methodologies and project management tools.
- Unlimited Paid Vacation
- Paid Sick Leave
- Flexible Working
- Work from Home
- Health Insurance
- Bonuses
- English / German Courses
- Relocation & Accommodation Support
- Office Perks & Gym Membership