Concept Artist Environment/Props
1 week ago
About SideSide is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded in Japan in 1994, Side has grown to become a global force in the video game industry, with over 40 studios in 15 countries worldwide and offices across North America, Europe, South America, and Asia.Our industry-leading services include co-development, art production, localization, audio production, quality assurance, localization QA, player support, community management, and datasets.Help us bring stories to the world. Join Side's global team of passionate gamers and contribute to top-notch game development. Discover opportunities in Asia, North America, South America, Europe, and beyond.Experience our side of life For more information, visit www.side.incAbout This OpportunityPlease note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.How We Keep You EngagedWe maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.Next StepsIf you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.Note: Only resumes submitted in English will be considered.Key ResponsibilitiesDesign and create visually striking concept art for environments and props that align with the game’s creative vision and storytelling goals.Collaborate with art directors, 3D artists, and level designers to ensure cohesive world-building and asset production.Develop a variety of designs, including landscapes, architecture, interiors, and unique prop elements, from sketches to highly polished concepts.Provide detailed visual breakdowns, callouts, and reference materials to guide 3D asset creation.Explore and iterate on creative ideas to solve visual and narrative challenges.Ensure consistency in style and quality across all environment and prop designs, adhering to the project’s art direction.Stay updated on current trends and techniques in concept art and apply them to your work.Experience:3+ years of professional experience as an Environment or Prop Concept Artist in the video game industry.Demonstrated contribution to at least one shipped title on PC, console, mobile, or VR/AR.Technical Skills:Proficiency with industry-standard tools such as Photoshop, Procreate, or equivalent software.Strong understanding of perspective, composition, lighting, and color theory as they relate to environmental and prop design.Knowledge of architectural and industrial design principles for creating believable and imaginative settings.Creative and Collaborative Skills:Ability to design a range of styles, from realistic to stylized, depending on project requirements.Excellent communication and collaboration skills, with experience integrating feedback into iterative designs.Passion for visual storytelling and creating immersive game worlds.Attention to Detail: Commitment to delivering consistent, high-quality designs that meet both artistic and technical requirements.Preferred SkillsFamiliarity with 3D modeling software for block-outs or visualization.Experience with procedural design tools like Houdini.Background in architectural visualization, industrial design, or environmental storytelling.Knowledge of Unreal Engine or Unity for understanding the integration of assets into game environments.Note: Specific requirements may vary depending on project needs. #J-18808-Ljbffr
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Concept Artist Environment/Props
22 hours ago
London, United Kingdom Side Full timeJoin to apply for the Concept Artist Environment/Props - Talent Pool (EU) role at SideJoin to apply for the Concept Artist Environment/Props - Talent Pool (EU) role at SideDescriptionSide is a global video game development and services provider, offering technical and creative solutions to many of the largest developers and studios around the world. Founded...
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Concept Artist, Animation Studio
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City Of London, United Kingdom Dream Games Full timeWe are looking for an experienced Concept Artist to join our growing animation studio in London. As a Concept Artist, you will create concept art for characters, environments, props, and lighting keys. You will also conduct visual research and develop the visual style that guides our productions. Working closely with the studio leaders and teams, you will...
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Greater London, United Kingdom Blue Zoo Production Full timeOur Modelling artists are incredible world builders. They build the environments, props and characters that allow worlds to come to life, adding the charming details that make our stories believable. Your day-to-day will focus on creating detailed & stylised environment and prop assets within our Short Form team, based on informative concept designs, whilst...