Cinematic Concept Artist
7 days ago
**ABOUT GUNZILLA GAMES**:
Founded in 2020, Gunzilla Games is the independent AAA video game developer and publisher behind the free-to-play mobile game TECHNOCORE, the gamer-first blockchain GUNZ, and the upcoming next-gen battle royale Off The Grid, in three metropolitan locations: Frankfurt, Germany (HQ); Kyiv, Ukraine; and London, UK. The company is helmed by CEO Vlad Korolov and CSO Alexander Zoll. Gunzilla is built on the desire to innovate and push the limits of the games industry.
Gunzilla's formidable team of talent comes from a variety of industry-leading studios and publishers (Ubisoft, Electronic Arts (EA), THQ, etc.) as well as Oscar-nominated screenwriter, director, and producer Neill Blomkamp, Chief Visionary Officer, and the author of the Altered Carbon series, which has been adapted into a popular Netflix show, Richard K. Morgan, Script Writer.
The Gunzilla Leadership team includes well-known industry professionals like Timur Davidenko, Chief Technology Officer _(Far Cry, _Warface, and_ Crysis)_, Scott Probin, Studio Director (EA Sports'_ NHL _series_, the Need for Speed _franchise_, Populous 2, Powermonger, Space Hulk), _Dmitriy Markov, Technical Director _(Metro Exodus, ARKTIKA.1)_, Volodymyr Savin, Audio Director _(Cut the Rope, Metro Exodus, _HBO's_ Chernobyl _series_)_, Petr Cherkes, Design Director (_The Last of Us, Uncharted 3, Star Wars: The Old Republic_), Krasimir Nechevski, Animation Director (_Adam, Book of the Dead_), Nikolas Gekko, Lead Art Director, (_Call of Duty: WWII, Halo Infinite, Destiny_) and Kiran Pulicheri, Technical Art Director (_Control, Far Cry _6).
**OUR VALUES**
- **Players First & Foremost**. We aim to create titles that players love and get lost in, so our games are developed with them in mind from the start.
- **We Believe in Our People.** We believe in building strong teams of self-motivated individuals empowered to work at their best in a supportive environment; when we're strong together, we thrive together.
- **Commitment to Engagement & Quality**. We are deeply passionate about what we do, ensuring we produce next-generation experiences of the highest calibre.
- **Make Bold Moves & Innovate.** We strive to make bold moves and push technology to its limits; there are no wrong steps if the outcome redefines the boundaries.
- **Open & Honest.** We believe in building trust through transparency and honest communication. We're proud of who we are, what we stand for, and what we're building.
**ABOUT THE JOB**:
Gunzilla is seeking a highly talented and creative Cinematic Concept Artist to join our team working on our game OTG (Off The Grid), an all-new AAA Battle Royale 2.0 third person shooter, due for release on PlayStation®5, Xbox® Series X|S and PC.
As a Cinematic Concept Artist, you will collaborate closely with directors, environment artists, and other team members to bring our creative vision to life.
**RESPONSIBILITIES**:
- Create detailed and visually stunning concept art for characters, environments, props, and key cinematic scenes.
- Work closely with directors and other team members to develop and refine the visual style of the project.
- Translate narrative and design briefs into compelling visual concepts.
- Provide creative input during brainstorming sessions and storyboarding.
- Produce quick sketches and detailed paintings that convey the mood, atmosphere, and action of cinematic sequences.
- Ensure all concept art aligns with the overall artistic vision and meets the project's quality standards.
- Stay current with industry trends and new techniques to continuously improve your craft.
**REQUIREMENTS**:
- Create detailed and visually stunning concept art for characters, environments, props, and key cinematic scenes.
- Work closely with directors and other team members to develop and refine the visual style of the project.
- Translate narrative and design briefs into compelling visual concepts.
- Provide creative input during brainstorming sessions and storyboarding.
- Produce quick sketches and detailed paintings that convey the mood, atmosphere, and action of cinematic sequences.
- Ensure all concept art aligns with the overall artistic vision and meets the project's quality standards.
- Stay current with industry trends and new techniques to continuously improve your craff
**PLUSSES**:
- Experience working on AAA games or high-budget films.
- Knowledge of 3D software and techniques.
- Familiarity with real-time rendering engines such as Unreal Engine or Unity.
- Passion for video games, films, and animation.
**GUNZILLA OFFERS**:
- Unlimited Paid Vacation
- Paid Sick Leave
- Flexible Working
- Work from Home
- Health Insurance
- Bonuses
- English / German Courses
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership
- Some benefits may vary depending on Location & position
**COME AS YOU ARE**:
**THE RECRUITMENT PROCESS**:
- If selected to move to the next stage, you'll be contacted by a me
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