Creature Technical Director
1 month ago
We are seeking a highly skilled Creature Technical Director to join our team at DNEG. As a key member of our animation and simulation rigging team, you will be responsible for developing high-quality rigs and simulations for creatures, digital doubles, vehicles, props, and other complex assets.
The ideal candidate will have a minimum of 5 years of experience in feature film production, with a strong background in rigging and enveloping in Maya, as well as a broad understanding of other areas such as cloth, hair, flesh, rigid body destruction, and crowd simulations.
You will be comfortable working with the technical aspects of creature work, including programming and scripting skills in languages such as Python and Mel. A strong visual and artistic skillset is also essential, as well as familiarity with pipeline issues and a typical creature-heavy post-production environment.
We are looking for a team player who is organized, proactive, and a self-starter. You will be adaptable and willing to learn new skills and techniques, including proprietary software. A positive, can-do attitude and a keenness for collaboration are essential.
About DNEG: We are a world-leading visual effects and animation company, with a global presence and a reputation for delivering high-quality content. We employ over 9,000 people worldwide and have a strong commitment to innovation and excellence.
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Creature FX Technical Director
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CG Creature Development Supervisor
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Senior Creature FX Lead
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London, Greater London, United Kingdom DNEG DNEG Group Full timeWe are seeking an experienced Rigging Artist to join DNEG Group, a leading visual effects and animation company. As a key member of our team, you will develop high-quality rigs and simulations for creatures, digital doubles, vehicles, and props.Creature TDs at DNEG are integral to the development of animation and simulation rigs. You will work closely with...
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