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Senior Technical Animator
2 months ago
Scopely is seeking a highly skilled Technical Animation Specialist to contribute to the development of our upcoming Strategy/MMO title. As a key member of our art team, you will be responsible for creating and maintaining the animation pipeline, ensuring high-quality character animations, and collaborating with the programming team to integrate animation systems into the game engine.
Key Responsibilities:- Create and maintain animation rigs, skinning, and deformation techniques for characters, creatures, and props.
- Develop and implement tools and scripts to improve the animation pipeline, using languages like MEL and Python.
- Work closely with the programming team to integrate animation systems into the game engine, ensuring seamless performance and optimization.
- Analyze and troubleshoot animation pipeline issues, providing solutions and documentation for the team.
- Collaborate with the art team to create and iterate on character designs, ensuring consistency and quality across the project.
- At least 1 complete development cycle of a published game title as a Technical Artist/Animator.
- Strong portfolio demonstrating animation rigs, rigging tool development, and experience with game engines like Unity or Unreal.
- Expert knowledge of Maya or equivalent, specializing in rigging and skinning.
- In-depth experience working with animation graphs and state machines.
- Experience with character deformation techniques, dynamics, and game animation pipelines.
- Strong problem-solving skills, with the ability to communicate effectively with the team.
- Experience working with IPs and fighting/combat system development.
- Proficiency in programming languages like C# or C++.
- A passion for games and a willingness to learn and adapt to new technologies.