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Senior Interactive Technical Artist
2 months ago
We are seeking a highly skilled Senior Interactive Technical Artist to join our team at Amplify Recruitment. As a key member of our team, you will be responsible for bringing our architectural visualization projects to life through the implementation of VR technology.
Key Responsibilities- Technical Brief Development: Create detailed technical briefs for projects, outlining the technical requirements and specifications.
- Pipeline Design and Optimization: Design and implement efficient pipelines for data ingestion from 3D CAD packages into Unreal Engine, ensuring seamless integration and optimal performance.
- Documentation and Knowledge Sharing: Develop and maintain clear documentation for pipelines, tools, and procedures, and lead regular sessions to share best practices with the team.
- Research and Benchmarking: Conduct research and benchmarking for proposed project features, ensuring the latest technologies and techniques are utilized.
- Project Execution: Implement technical solutions based on direction from the Project Lead and/or Art Director, and regularly update technical brief documentation as needed.
- Performance Optimization: Lead performance optimization efforts across projects, addressing performance issues and refining project features to ensure optimal results.
- Technical Project Management: Collaborate with the Production Lead and technical outsource teams to manage the technical aspects of projects, and draft comprehensive technical briefs for outsourced development.
- Tool and Functionality Development: Develop new tools and features based on client requirements and creative proposals, and lead the design and implementation of gameplay elements.
- Team Oversight and Productization: Oversee functionality production to support the Digital Transformation (DT) team's productization efforts, and collaborate with Project Leads and Art Directors to define project architecture.
- Testing, Deployment, and Support: Manage testing, deployment, and support for projects, both online and on-premises as required.
- Training and Mentorship: Train and support studio artists by developing technical workflows and artist tools, and lead regular sessions to share best practices.
- Asset Library Development: Contribute to the creation and maintenance of the studio's asset library, including textures and shaders.
- Wiki Management: Manage the technical content of the DT wiki, revising and creating guides to align with best practices.
- Strong technical skills in 3D modeling, texturing, and lighting.
- Experience with Unreal Engine and VR technology.
- Excellent communication and project management skills.
- Ability to work collaboratively as part of a team.
- Strong problem-solving and analytical skills.
- A competitive salary of £55,000.
- A hybrid working arrangement with 3 days office-based per week.
- The opportunity to work on exciting architectural visualization projects.
- A collaborative and dynamic work environment.