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Lead Systems Designer
2 months ago
Gunzilla Games is a pioneering independent AAA video game developer and publisher, dedicated to creating immersive and engaging gaming experiences. Our team of experts is passionate about pushing the boundaries of the gaming industry, and we're committed to delivering high-quality, next-generation games that captivate players worldwide.
About the JobWe're seeking a highly skilled and experienced Lead Systems Designer to join our team and contribute to the development of our upcoming AAA Battle Royale 2.0 third-person shooter, Off The Grid. As a key member of our systems design team, you'll be responsible for creating, developing, implementing, and managing game systems that drive player engagement and satisfaction.
Key Responsibilities- Lead a team of systems designers in designing, developing, and implementing game systems, including ranking, player leveling, and marketplace.
- Collaborate with the Design Director and other stakeholders to drive the development of prototypes for new game features and ensure they meet our high standards.
- Develop and maintain comprehensive design documentation and specifications to ensure clear communication and effective collaboration with the team.
- Manage, mentor, and guide a team of systems designers, fostering a collaborative and inclusive working environment that encourages innovation and creativity.
- Act as a subject matter expert, sharing knowledge and improving the systems design process across teams.
- Conduct quality checks and review ongoing development to ensure high standards and identify areas for improvement.
- Participate in reviews and provide constructive feedback to the team to drive continuous improvement.
- 5+ years of experience in game systems design with at least one shipped AAA title.
- Proven success in creating compelling and innovative systems, ideally in Battle Royale, Multiplayer, or FPS titles.
- Experience in leading and mentoring a team, fostering a collaborative and inclusive working environment.
- Ability to clearly communicate complex concepts and create detailed project documentation.
- Passion for game systems design and the ability to effectively share knowledge with team members.
- Hands-on experience with Unreal Engine Editor.
- Strong problem-solving abilities and openness to changes.
- Strong understanding of player psychology and engagement strategies.
- Experience in user testing and analyzing player feedback to drive iterative design improvements.
- Ability to create and maintain comprehensive design documentation and specifications.
- Understanding of monetization strategies and player retention techniques.
- Experience in designing and balancing progression and economy systems.
- Experience with third-person shooter mechanics and economy.
- Familiarity with agile development methodologies and project management tools.
- Knowledge of current gaming trends and player behaviors.
- Unlimited Paid Vacation
- Paid Sick Leave
- Flexible Working
- Work from Home
- Health Insurance
- Bonuses
- English / German Courses
- Public Transportation
- Relocation & Accommodation Support
- Office Perks & Gym Membership