3D Technical Artist

5 days ago


Liverpool, United Kingdom Integrated Recruitment Full time

Do you currently love your job but are tired of the excessive hours and days you work? Are you looking to make a move to a studio that prides itself on 9 to 5 hours, flexibility for employees and work life balance, this could be the move for you

Our client is an innovative studio that relishes in using cutting edge technology to astonish audiences of millions worldwide using mixed reality and experiential technology. Working with global brands such as Mercedes-Benz, Warner Brothers and Sony Music you would be at the forefront of emerging technology.

**What you will need to do**
- Design, develop and integrate digital content for advanced VR/AR/MR research initiatives, prototypes, experiments, and user experiences
- Be innovative to find solutions to technical challenges through art production
- Optimise content through training and developing artists and designers
- Support to the studio team by managing the art pipeline and general workflow
- Contribute to research and development and be open to learning new technologies and practices
**What we need you to bring**
- Comprehensive knowledge of the production pipeline
- Excellent skills in a major 3D software package
- Experience in hard -surface and organic modelling
- Familiarity of programming languages such as C++ or C#
- Strong knowledge of unity
- Capable of working within the limits of the game engines/hardwares, curating file sizes, polygon counts, frame rates and loading speeds
- Understanding of lighting, post-processes, particle systems, material setup and general workflows inside Unity
Experience in developing and maintaining resources and pipelines along with programmers
- Understanding of shader networks and procedural texturing
- Bachelor’s degree in a Computer Animation, 3D Design or Computer Science or an experience within the industry


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