UI Technical Artist

6 months ago


Liverpool, United Kingdom Lucid Games Ltd Full time

**Start**: Immediate

**Duration**: Full Time

**Location**: Liverpool or Remote

We’re looking for UI Technical Artists of all levels to work with our experienced team on an exciting new console title.

**Responsibilities**
- Be the connection between art, design and programming to bringing high quality game UI mockups to life.
- Helping to develop tools to improve workflow efficiencies for UI Artists.
- Work with our UX/UI Designers and Programmers to implement frontend, in-game screens and animations to final quality.
- Debug and assist fixing UI issues within the game.
- Ensure UI asset production is efficient and well maintained at each step through the pipeline.

**Required Experience**
- Experience of using 3rd party engines such as Unreal Engine.
- A solid understanding of 3D and 2D UI pipelines within games.
- A good knowledge of 3D art tools such as Blender and 2D Art tools such as Photoshop and Illustrator.
- Experience with written or visual scripting languages to develop user interfaces.
- An understanding of shaders.
- Experience with implementing layout designs into functional interfaces in a game engine.
- Great communication and problem solving skills.

**Desired Experience**
- Experience on AAA console games.

**Important**

The interview process for the UI Technical Artist role is made up of 2 stages:

- First interview (45 - 60 minutes) - An interview to discuss your experience and working history relating to the position with our UI Director and Technical Art Director. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
- Final interview (30 minutes) - A final Interview with our Studio Head and Studio Production Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid You will have a lot of opportunities to ask any questions about the studio and Culture.



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