Character Td
3 months ago
**Description**:
- Position at DNEG_
We aim to compete with the best in the business and will depend on our Character TDs to create animation rigs for characters, creatures, props, and vehicles. From time to time, it may be necessary to implement proprietary tools to aid in creating animation rigs. This is a team effort, so you'll work closely with our Rigging Supervisors and Animation Leads/Supervisors to develop the most suitable rigging solutions.
Must Have- Needs to have proven years of experience with significant creature/character projects- Thorough knowledge of their area of character specialization (i.e., body, face, mechanical rigs)- Full working knowledge of Maya- Needs to be comfortable with the more technical aspects of character/creature work where appropriate and have strong visual and artistic skills- Familiarity with pipeline issues and a typical character/creature-heavy post-production environment- Extensive understanding of human and animal anatomy- Understanding of the fundamental laws of physics- Proficiency in mathematics (linear algebra)- Fundamental animation knowledge
Nice to Have- Programming or scripting skills (i.e., MEL, Python, C++) would be beneficial but not essential
About You- Good communication skills- Team oriented- Courteous and helpful- Pro-active- Adaptable- Able to take direction well- Good organizational skills- Excellent time management skills
**About Us**
We are DNEG, one of the world’s leading visual effects and animation companies for the creation of award-winning feature film, television, and multiplatform content. We employ more than 9,000 people with worldwide offices and studios across North America (Los Angeles, Montréal, Toronto, Vancouver), Europe (London), Asia (Bangalore, Mohali, Chennai, Mumbai) and Australia (Sydney).
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