Technical Artist

7 months ago


London, United Kingdom Allen Recruitment Consulting Full time

**Location**:
ONSITE, Greater London, United Kingdom**Type**:
Tempary
- **Job** #24161

Our Client is looking f a Technical Artist with 6+ years of experience to join their team and wk closely with a multidisciplinary team to build new cutting-edge social experiences in Augmented Reality.

Duration 6 months
Location: London - 100% Onsite
Job reference: 24161

**What will a Technical Artist do ?**
- Partner closely with the engineering and design teams to develop content across a range of devices and give feedback on Tooling. Implement runtime logic within a complex real-time environment with perf
- mance limitations in mind.
- Prototype, profile and optimize custom shaders Optimize content through enhancing perf
- mance and instructing the artists and designers on asset creation, modeling and texturing best practices.
- Develop broad technical expertise to assist in a wide variety of technical and artistic tasks, including diagnosing and fixing bugs.
- Quickly solve issues with cross-functional leads.
- Thrive in a dynamic, fast-paced environment.
- Design, manage and maintain the pipeline from artists and designers through to deployment.

6+ years of expertise in understanding the inner w
- kings of a real-time game engine (Unity, Unreal, etc)
- Experience with game/real-time profiling and optimization techniques.
- Experience with real-time scripting.
- Experience in shader languages (GLSL, ShaderLab, HLSL). Experience shipping products with stringent runtime perf
-games. Experience collab
- ating on multi-disciplinary teams.
- Experience communicating across team members including engineers and artists. Experience in real-time content auth
- ing(characters/environments/VFX/animation/lighting). Experience wking with version control systems (Git, Perf
- ce, etc.)

**Still interested in this opptunity?**
Submit your CV today


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