Unreal Engine Technical Artist

5 months ago


London, United Kingdom The Third Floor Full time

**Responsibilities**:

- Contribute to building amazing VR/AR experiences Unreal
- Lighting and Shading VR scenes and assets in Unreal
- Using Unreal’s particle system to design and create FX
- Create and debug shader and materials graphs throughout production
- Support the development team with level implementation in Unreal
- Provide the art team with guidelines for art content creation for Unreal
- Work with the art team to make levels efficient and meet run-time performance requirements
- Help to improve technical pipelines and FX creation techniques/tools
- Document, prototype, and improve the art pipeline (desirable)

**Essential Skills**:

- Must have Inside-out knowledge of Unreal for 3D
- Proficiency in working with Maya asset workflows between Maya and Unreal
- Must have experience with Lighting and Shading in Unreal
- Experience creating functional levels in Unreal
- Understanding of the PBR workflow and working with Textures for look development
- Needs to have experience with Source Control (Perforce ideally)
- Familiarity with Substance Designer would be a plus
- Expert in Blueprints, materials, and level streaming - able to rapidly prototype features using Blueprints/shaders
- Analyze content using profiling tools and work with the developer to reduce scene complexity

**Desirable Skills**:

- Coding in Python, particularly for Maya to help with tools to improve workflow
- Experience producing pipeline tools for Maya
- Experience with VR, AR and mobile development is a big plus
- Experience with performance profiling in Unreal
- Experience writing tools and UI panels for Unreal
- Proven games industry experience, with a Technical Artist credit on at least one published title
- Experience with the Substance Suite and Substance Automation Tools
- Shader coding in HLSL / GLSL

**Personal attributes**:

- Able to think creatively and resolve technical challenges and limitations.
- Excellent communication skills at all levels, both on a technical and creative basis.
- Artistically as well as technically inclined
- Strong time management & organisation skills.



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