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Lecturer In Games, Animation and Digital Media
2 months ago
ABOUT US
Transforming lives through excellent education.
London Met is an extraordinary institution. Equity and social inclusion have always been our driving principles, and it's what makes the University so unique. Our organisation is distinctive, both in its eclectic and diverse community of students and staff, and also for its historical role in serving some of London's most deprived boroughs. Everything we do is underpinned by our philosophy that an individual should have the opportunity to transform their life through the power of education.
Equipping our students with the tools for their future is at the heart of our academic offering. We pride ourselves on providing our students with access to a wealth of opportunities and professions. Our graduates benefit personally, but also contribute their unique perspectives to society, culture, public service and the economy in all areas of London, the UK and around the world.
ABOUT THE POST
The School of Computing and Digital Media at London Metropolitan is recruiting to the post of Lecturer in Games, Animation and Digital Media.
The successful candidate for the post will:
- Undertake a full range of academic duties including teaching, scholarly activity and research.
- Contribute to, deliver and promote high-quality research-led teaching.
- Support the School to deliver fair outcomes for students.
The postholder will:
- Teach as a member of a teaching team.
- Teach in a variety of settings.
- Transfer knowledge.
- Be student-focused and make teaching contributions in the areas of Games and Digital Media.
- Be an expert in Creative Technologies and Games practice, with in-depth knowledge of one or more of the following: 3D modelling and animation, game design and development, design in VR, CGI, SFX and VFX.
- Be an expert in the following skills: lighting, presentation in Marmoset Toolbag, 3D animation for games (Maya and Unreal); expertise in Maya, software plugins; have working knowledge of 3D modelling (Maya), 3D sculpting (ZBrush), UV mapping (Maya), texturing (Substance 3D Painter), rigging models (Maya), knowledge of games engines particularly Unreal Engine, understanding relevant industries.
- Teach on the undergraduate and postgraduate programmes in games, modelling, animation and digital media.
- Eventually be able to assume the role of course leader.
- Be an expert in Digital Media practice, with in-depth knowledge of Adobe Creative Cloud and other digital media packages, particularly Premiere Pro, pre-production for games and animation in Photoshop and Illustrator (concept art, storyboarding, animatics, colour theory, principles of animation etc.) and After Effects for game applications and compositing 3D elements into footage.
- Have proven teaching experience.
- Have industry experience.
- Be research active, with the potential for REF submission.
- Play a part in developing capacity and capability for external income generation and external partnerships.
- Communicate complex information.
- Build internal contacts to form relationships for future collaboration.
- Join external networks.
- Collaborate with academic colleagues.
Interviews due to be held on Wednesday 14th August 2024.
HOW TO APPLY
To apply, please click on the 'Apply' button above.
If you have a query, or experience any difficulties with the application process, please contact us at: quoting the job reference number.
£39,423 to £48,072 per annum (inclusive of London allowance).
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