Concept Artist

4 weeks ago


Leamington Spa, Warwickshire, United Kingdom Third Kind Games Full time

As a Concept Artist you will have a desire to build a career in gaming, working with our clients and our team to create innovative and inspiring Concepts that set new benchmarks.

Third Kind Games - a Virtuos Studio, is a world-class co-development games studio. Third Kind Games was founded in 2016 by a team of nine former Activision veterans and became a Virtuos Studio in 2024.

Our studio is based in Royal Leamington Spa and we also have remote studios in Poland and Spain. Our three studios have been built on the same original spirit and values since our beginning.

We work with some of the biggest names in the games industry such as Blizzard, Amazon, Microsoft and Mythical Games. We're proud of our track record working on critically acclaimed games and franchises. We are also setting new benchmarks for creativity in the games industry, driving technical expertise in programming alongside creative innovation.

What is it like to be a Third Kinder?

We are a diverse team of people. We are collaborative, open-minded creatives who embrace ideas and knowledge from everyone in our team, with the aim of developing and inspiring ourselves, our projects and our games.

Work life balance and flexibility are very important to us and our team. At TKG we offer a place where our team can be their most creative, imaginative and confident selves. We want all of our team to feel valued, appreciated, and free to be who they are at work. TKG recently received a GOLD Award in Mind Charity's Workplace Wellbeing Index, recognising our dedication to our team's mental health and wellbeing.

Role Overview

You enjoy:

  • Working closely with colleagues and customers to develop and deliver the desired Concepts for the game and a unique player experience.
  • Having the initiative and motivation to work freely on all areas of Concept and asset creation.
  • Working with a highly experienced team to generate innovative and high quality Concepts.
  • Strong artistic skills combined with a problem solving attitude.
What we are looking for from a Third Kinder

You would:
  • Demonstrate strong Concept technical and visual skills, which are evidenced in your portfolio.
  • Be motivated by creative freedom, ground-breaking challenges, and unknown territory rather than being guided by specs and detailed requirements.
  • Contribute to Scrum meetings, creating innovative solutions for our games and helping drive the development of the project and the team.
  • Be a team player, but also work on your own, whilst knowing when to ask for advice from your colleagues.
  • Demonstrate a good, fundamental understanding of game development processes.
  • Be naturally inquisitive and keep up to date with emerging technologies and industry trends and developments.
  • Be highly adaptable and a great problem solver.
Skills you need
  • 2+ years' industry experience working on gaming titles.
  • Knowledge of 2D software.
  • Good digital sculpting skills in Z-Brush.
  • Collate and prepare exciting visual material to define and improve the content of the game.
  • Experience using game engines including Unreal.
  • Good communication skills and an eye for detail.
  • Proven ability working in a team.
Skills it would be great to have

Experience with:
  • Other game engines such as Unity
If you think this is the role for you please send us your CV and an introductory email, which helps us to get to know you better. We aim to respond to your application within 2 working days.

Usually we will conduct a telephone interview, prior to any face to face or virtual interviews.

If you experience an error submitting your application, please email us
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