Senior Gameplay Animator
4 weeks ago
What you will do
- Collaborating with the animation team, lead animator, designers, artists, and programmers to execute on the vision of the game
- Animating 3D characters, including working with motion capture data and hand key-framed animations
- Creating gameplay animations
- Communicating with external partners to define animation deliverables
- Planning for and taking part in motion capture sessions
- Delivering content on schedule and within technical limitations
- Working with programmers and designers to ensure animations properly fit technical and game design requirements
- Working efficiently and effectively within the technical setup of animations in our proprietary engine Glacier 2
- Implementing constructive and iterative feedback to the animations at any given time of the development process
Who you are
- 3-5+ years of experience creating gameplay animation for AAA games with at least one shipped title
- Good general technical knowledge of gameplay processes and pipelines
- Solid understanding of gameplay animations systems
- Prototyping experience for new features, all in-engine
- In-depth knowledge of human and animal anatomy, body language, and emotions
- Experience nailing the timing and appearance of human movement and facial expressions
- Working experience animating in Motion Builder
- Understanding of rigging and skinning principles
- Experience with motion capture or working with motion capture data.
We would love it if you had
- Knowledge of creating facial/lip sync animations
- Experience with motion matching and modern industry animation technologies
- Experience with combat system animations
- Knowledge of art and animation fundamentals including staging, camera, layout, storytelling, and editing
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