Vision and Image Processing Algorithm Researcher
3 weeks ago
Work Mode:
Onsite
Responsibilities:
Interactive Entertainment Group (IEG) is responsible for the R&D, operation, and development of the company's interactive entertainment business including games and eSports. Through online gaming, live broadcasts, and offline eSports, IEG assists the company in leading the global interactive entertainment market to create better interactive entertainment content experiences for users.Job Responsibilities:
●Responsible for the development, optimization, and implementation of fundamental visual algorithms such as detection, segmentation, and image processing.
●Analyze and resolve key technical issues during the development and implementation of algorithms, continuously enhancing algorithm performance and user experience.
●Collaborate with team members to apply fundamental visual algorithms within the game production pipeline.
●Keep up-to-date with the latest products, technologies, and academic research related to fundamental visual algorithms, and apply them to team projects.
Requirements:
Qualifications:
●PhD degree in Computer Vision, Computer Graphics, Mathmatics, Digital Arts, Animation, or a related field.
●Possesses extensive experience in the development of fundamental visual algorithms.
●Have published papers at top computer vision and graphics conferences and journals, such as CVPR, ICCV, ECCV, SIGGRAPH, SIGGRAPH Asia, NIPS, ICML, PAMI, IJCV, TOG, TVCG, etc.
●Rich practical experience with deep learning frameworks, such as TensorFlow and PyTorch
●Excellent communication skills and the ability to collaborate effectively within a team.
Preferred:
●Proficient in low-level acceleration technologies such as CUDA.
●Have extensive experience with foundational vision-related product projects and successful cases of industrializing research findings.
●Have published influential papers, products, or open-source projects within the industry.
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