Narrative Designer Remote Aaa Xbox Partnered Studio

2 weeks ago


London, United Kingdom CaptureAge Full time

As Narrative Designer, you will be tasked with designing portrayals of world history through campaign and scenario content for Age of Empires II.

Your responsibilities include:

- Using game mechanics and narrative structures to create compelling and immersive experiences
- Brainstorm, pitch ideas, receive and provide feedback, iterate on concepts and designs
- Write intriguing storylines that reflect world history and historical figures
- Collaborate with creative and engineering teams to construct narrative systems to create compelling gameplay
- Balance creative vision with technical constraints to create engaging and rewarding experiences
- Deliver a narrative experience that stays true to the Age of Empires II gaming experience
- Professional experience as a designer or in a narrative capacity in the games industry
- Strong understanding for portraying narrative through game mechanics and systems
- Familiarity with game production pipelines
- Strong research and documentation skills
- A love of history
- Strong command of the English language (written and spoken)

As a company we are committed to providing our team members with a great work environment and the tools necessary to help you succeed. You will therefore be encouraged to think critically about your working environment and provide structured feedback to our engineering and production teams about all aspects of your workflow.

**Compensation**

As a remote international company, our compensation is determined by considering competitive market rates, experience, and cost of living.

**Projects**

As our projects are still in early stages, some details are limited but more information will be shared as applicants progress further in the interview process.

**About CaptureAge**

CaptureAge is a company that grew out of the Age of Empires community and is now partnered with Microsoft / XBox Game Studios to provide game development services in AAA titles like Age of Empires II and Age of Empires IV. We are looking for people to join us who share our passion for one or both of these titles.

**Hours / Time Management**

We have a flexible approach to time-management and we believe in giving team members the opportunity to control their own schedules. We'd like to see a world in which work can fit around your life, not the other way around In practice this generally means a few pre-agreed sync points a week, with the rest of your working time entirely up to you.

**Async Biased**
As a company spanning many time zones we naturally tend towards async working arrangements and design our processes and working environment with this in mind.

**Consensus Driven**
We try to foster a genuinely collaborative and consensus driven approach to work rather than top-down direction and micro-management.



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