Tech Artist

1 week ago


London Area, United Kingdom Happy Sisyphus Productions Full time £30,000 - £60,000 per year

Tech Artist (Unity VR) –
Colors of Our Memories

Project Type:
Revenue Share

Studio:
Happy Sisyphus Productions

Location:
Remote (UK-based team, open worldwide)

Engine:
Unity 6.2 (using Hurricane VR Toolkit)

Platforms:
Meta Quest 2 & 3 and eventually PCVR

About the Project

Colors of Our Memories
is an emotional, narrative-driven VR experience about love, loss, and memory. Players explore a black-and-white home, uncovering colorful memories of a man and his late wife through interactive objects and intimate storytelling.

Our small but passionate indie team is crafting a deeply immersive, heartfelt experience — blending art, design, and sound across five evocative worlds.

Role Overview

We're looking for a Tech Artist
with strong Unity experience to bridge the gap between art and engineering. You'll help us refine shaders, improve lighting and post effects, and optimize the visual performance of the game for standalone VR on Meta Quest. You'll collaborate closely with the Art and Development teams to ensure
Colors of Our Memories
runs beautifully and expresses its emotional tone through visual storytelling.

Responsibilities

  • Develop and optimize shaders/materials for our black-and-white-to-color visual transitions
  • Support lighting, rendering, and post-process setups optimized for Quest 2 & 3
  • Work with the art team to integrate VFX, environment assets, and color transitions
  • Profile and optimize performance across scenes for mobile VR
  • Collaborate with designers to maintain consistency and polish across worlds
  • Solve creative and technical challenges in asset implementation and visual fidelity

Requirements

  • Strong experience in
    Unity
    (ideally Unity 2022+ or 6.0+)
  • Familiarity with
    URP
    and mobile/VR optimization
  • Understanding of
    shader graph
    , lighting, and post-processing
  • Experience with
    VR development
    , ideally Meta Quest and/or Pico
  • Strong communication and teamwork skills
  • A good eye for art direction, visual balance, and emotion-driven design

Bonus Skills

  • Experience with the
    Hurricane VR Toolkit
  • Knowledge of visual scripting or C# tools for art integration
  • Familiarity with VFX Graph or particle systems
  • Previous work on narrative or cinematic VR projects

Compensation

This is a revenue-share position
, ideal for a creative developer who wants to contribute to a meaningful indie VR project. All team members receive an agreed percentage of net revenue upon release.

How to Apply

Please send a short introduction, your portfolio or reel (if available), and relevant experience to:

-sisyphuscom or message us directly on social media.


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