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Character Technical Artist
1 month ago
We are seeking a highly skilled Character Technical Artist to join our team at Cloud Imperium Games Limited. As a Character Technical Artist, you will be responsible for working closely with the Art Groups and Programmers to effectively produce technically correct art content.
Key Responsibilities- Work within an existing pipeline and use Maya tools to skin characters and/or props.
- Use Python to create tools and enhance existing tools.
- Check assets in terms of technical setup for their usage in Star Citizen and Squadron 42.
- Work in collaboration with members of all teams to make sure tools and skins work correctly, bridging the gap between engineering and art.
- Supporting our growth culture and advocating knowledge sharing.
- Someone who is passionate about innovation, improving pipelines, developing new tools, and adapting to new technologies.
- Demonstrable relevant experience in the game development industry.
- Experience in 3DS Max/Maya and Photoshop.
- Comfortable working with scripting and programming languages.
- Someone who loves to be part of a passionate team and can communicate effectively.
Cloud Imperium Games Limited is a global company, staunchly committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. We are creating a space where authentic recognition, appreciation, and understanding of the importance of diversity is fostered by everyone.
We are aware of people receiving job offers that fraudulently allege to be from CIG. These types of fraud can be carried out through false websites, fake email addresses claiming to be from our company, or social media. We do not ask for your personal info like bank account numbers, identification numbers, etc through social media or chat-based apps, nor do we request or send money for the purchase of business equipment.