Character Technical Artist

3 weeks ago


Manchester, United Kingdom Cloud Imperium Games Limited Full time
About the Role

As a Character Technical Artist at Cloud Imperium Games Limited, you will be part of a team pushing the boundaries of character and animation technology to achieve unparalleled fidelity and scalability in our universe-spanning games, Star Citizen and Squadron 42.

Key Responsibilities
  • Collaborate closely with Art Groups and Programmers to produce technically accurate art content.
  • Work within our existing pipeline, utilizing Maya tools to skin characters and/or props.
  • Develop tools and enhance existing ones using Python.
  • Verify assets for technical setup to ensure seamless integration in our games.
  • Bridge the gap between engineering and art by working with team members to ensure tools and skins function correctly.
  • Support our growth culture and advocate for knowledge sharing.
Requirements
  • Passion for innovation, improving pipelines, and adapting to new technologies.
  • Demonstrable experience in the game development industry.
  • Proficiency in 3DS Max/Maya and Photoshop.
  • Comfort with scripting and programming languages.
  • Ability to communicate effectively and be part of a passionate team.
About Us

Cloud Imperium Games Limited is a global company committed to fostering a culture that celebrates diversity, lifestyles, and perspectives. We strive to build a team that represents all walks of life and values authenticity, recognition, and understanding.



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