Gameplay Systems Designer

2 days ago


Brighton, Brighton and Hove, United Kingdom 2K Full time
About the Role

We are seeking an experienced Gameplay Systems Designer to lead our team of designers and shape the player's experience within our AAA video game, Mafia: The Old Country. This is a key leadership role that requires strong design skills, excellent communication, and collaboration.

The successful candidate will have a passion for owning and iterating on fun mechanics that will engage players. They will also have a deep working knowledge of balance tuning and be able to drive prioritisation and scheduling of work for the whole department.

As a key member of our development team, you will be responsible for designing and quality-assuring the game's Player systems and features from prototype to shipping. You will collaborate closely with Directors and Leads to ensure delivery of engaging Stealth and Combat gameplay loops.

**Key Responsibilities:**

  • Design and quality-assure Player systems and features
  • Collaborate with Directors and Leads to deliver engaging gameplay loops
  • Lead a team of designers to shape the player's experience
  • Provide coaching and mentoring to the team

**Requirements:

  • Passion for owning and iterating on fun mechanics that will engage players
  • Experience and deep working knowledge of balance tuning
  • Cross-disciplinary collaboration is second nature
  • Experience working with Unreal Engine
  • Shipped one or more AAA game titles in a Lead Gameplay / 3Cs Design role

**What We Offer:

  • A competitive salary of $120,000 - $180,000 per year
  • A benefits package including health insurance, retirement plan, and paid time off
  • The opportunity to work on a AAA video game project
  • A collaborative and dynamic work environment


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