Gameplay Systems Architect
1 week ago
The estimated salary range for this position is based on industry standards and location factors. We offer a competitive compensation package that includes benefits and opportunities for growth.
Key Responsibilities:
- Design and develop player systems and features from prototype to shipping.
- Collaborate with directors and leads to deliver engaging Stealth and Combat gameplay loops.
- Evangelize core gameplay features across the project.
- Analyze and incorporate feedback from the team and external user testing.
Requirements:
- Prior experience in a similar Lead Gameplay or 3Cs Design role.
- Strong knowledge of Unreal Engine.
- Ability to drive prioritization and scheduling of work for the department.
- Excellent collaboration and documentation skills.
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