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Lead Technical Artist
2 weeks ago
The successful candidate will have 8+ years of professional experience as a Technical Artist or similar role writing tools. You will have a strong understanding of coding UI using PySide or PyQt, including use of advanced features, and a solid grasp of software engineering concepts and patterns.
Experience working through a full production cycle of a released game or equivalent experience working on long term projects or toolsets is also essential. A strong understanding of character rigging and related tools and systems is desirable, as is knowledge of package management and deployment systems (e.g. rez, pypi).
With a competitive salary of £80,000 - £100,000 per annum, this is an exciting opportunity to work on some of the most rewarding, large-scale creative projects in the industry.