Game Asset Pipeline Developer
1 month ago
Rockstar is seeking a talented Technical Artist to contribute to the development of our games. This is a full-time, permanent position that offers a comprehensive salary and benefits package.
Responsibilities:
- Design, develop and support high-performance animation tools and pipelines.
- Develop and implement efficient automated solutions for data processing.
- Collaborate with Runtime and Animation teams to drive engine advancements.
- Provide expert technical guidance to troubleshoot complex issues affecting animators.
Requirements:
- At least 8 years of experience as a Technical Artist or similar role with expertise in tool creation.
- Proven experience working on a full production cycle of a released game or equivalent experience in long-term projects.
- Strong understanding of coding UI principles using PySide or PyQt.
- Excellent mathematical foundation in 3D animation systems.
- Proficiency in software engineering principles and patterns.
- Expert-level C++ programming skills.
- Familiarity with in-engine animation systems.
- Strong knowledge of character rigging and related tools and systems.
Preferred Skills:
- C# desktop application development skills.
- Package management and deployment system experience.
- Professional experience as an Animator in games or VFX.
- Multi-platform, multi-project environment experience.
Salary: £85,000 - £110,000 per annum
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