Cinematic Technical Specialist
2 weeks ago
Job Title: Cinematic Technical Specialist
Job Summary:
We are seeking a highly skilled Cinematic Technical Specialist to join our team at Electronic Arts (EA). As a key member of our Growth Marketing Content Production Team, you will be responsible for planning, creating, and delivering compelling creative content to empower EA's brand go-to-market strategies across global channels.
Key Responsibilities:
- Help set up cinematic shots, lookdev scenes, and reusable prefabs.
- Understand, review, and improve existing node-based visual scripting logic for game entities and rendering processes, and designing and implementing new logic when needed.
- Identify technical problems and propose solutions.
- Adapt to artistic and technical constraints to provide a workflow for cinematic artists on a per project basis.
- Provide hands-on support to artists and engineers regarding asset performance and validation.
- Provide feedback to artists and external partners.
- Review creative process and identify opportunities for tool improvements (per project).
- Solve technical issues in the 3D asset pipeline.
- Work with partner studios to share technology and best practices.
- Work with artists and programmers to create 3D art and make sure assets are integrated at its highest quality.
Requirements:
- Minimum 3 years' experience in a digital art content creation pipeline, within the video game or film/tv industry with a focus on cinematics.
- Experience within a game engine (Frostbite, Unreal, Unity, or similar).
- Experience producing outstanding cinematic assets.
- Experience with game development frameworks and methodologies.
- Experience with real-time workflows and the technical hurdles/limitations associated.
Bonus Skills:
- Familiarity with 3D DCC tools such as Autodesk Maya, MotionBuilder, 3dsMax, or Blender.
- Experience developing custom tools for Digital content creation (DCC).
- Knowledge of high-level coding language. (Python, C#, mel scripting).
- Experience with version control systems such as Perforce, Git, or Shotgrid (Flow Production Tracking).
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