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Lead Animation Programmer
2 months ago
We are seeking a highly skilled and experienced Lead Gameplay Animation Programmer to join our team at Foundry 42 Ltd. UK. As a key member of our animation team, you will be responsible for driving the design and implementation of high-quality animated characters, vehicles, and environments in our large-scale interactive universe.
Main Responsibilities:
- Technical Leadership: Oversee the design and implementation of well-engineered, reliable, scalable, and robust code for our animation systems.
- Documentation and Review: Document and peer review technical designs across multiple teams to ensure consistency and quality.
- Mentorship and Management: Provide mentorship, day-to-day management, and career progression support for junior animation programmers.
- Collaboration with Animators: Work closely with animators to assist with asset pipeline, provide access to procedural solutions, handle complex transition flows, and ensure end results achieve expected fidelity.
- Engineering Principles: Drive engineering principles and practices for your team, pushing boundaries and promoting new innovative ways of working.
Requirements:
- Programming Background: A strong programming background in animation, with a history of managerial duties.
- 3D Math and Animation: Proficiency in 3D math and 3D animation, including procedural solutions, run-time rigging, layer blending, and optimization.
- Team Collaboration: Ability to work well in a co-located yet collaborative team environment.
- Communication: Friendly and approachable demeanor, with the ability to explain and present technical solutions to all disciplines.
About Us:
Foundry 42 Ltd. UK is a global company committed to cultivating a culture and workplace that celebrates all backgrounds, lifestyles, and perspectives. We strive to build a team that represents all walks of life and fosters a space where authentic recognition, appreciation, and understanding of the importance of diversity is valued by everyone.