Principal Character Technical Artist
7 hours ago
Your primary focus will be on collaborating with Technical Art, Technical Animation, Character Art, and Engineering teams to develop and improve our character pipelines, leveraging tools like Maya, Houdini, Substance, and Python to drive innovation and efficiency.
Key Responsibilities:
* Collaborate with cross-functional teams to implement character technology and pipelines
* Develop and improve established pipelines, utilizing industry-standard tools and technologies
* Leverage scripting languages to develop new tools and enhance existing ones
* Champion workflows and processes for technical accuracy of character in our games
* Collaborate closely with team members, leads, and directors to ensure effective communication and knowledge sharing
Requirements:
* Proven experience in the game development industry with a focus on technical expertise
* Experience with Houdini, Maya, Photoshop, and Adobe's Substance software suite
* Proficient in working with scripting and programming languages
* Enthusiastic about being part of a passionate team and excels in clear, effective communication
* Proven ability to mentor junior staff, providing technical guidance and enhancing their skills and performance
If you're a driven Technical Artist with a passion for sci-fi and a desire to help create the best space sim ever, we want to hear from you.
At Cloud Imperium Games Limited, we're committed to fostering a culture of growth, innovation, and inclusivity. We celebrate diversity and welcome applicants from all backgrounds and perspectives.
Please note that we do not ask for personal or financial information during the hiring process. Be cautious of any suspicious job offers or requests for payment.
We look forward to hearing from you"}
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