Senior Technical Animation Specialist

7 days ago


Guildford, Surrey, United Kingdom Supermassive Games Full time
Senior Technical Animator

Supermassive Games is seeking a highly skilled Senior Technical Animator to join our team. As a key member of our animation team, you will be responsible for bridging the technical and creative aspects of game production.

Key Responsibilities:
  • Collaborate across disciplines to plan, prototype, and develop gameplay systems with complex behaviors and mechanics.
  • Enhance animation quality and push boundaries to match our game style.
  • Take ownership of the technical aspects of animation integration and systems.
  • Implement assets into the game engine, setting up and connecting all relevant content for state machines, simulations, gameplay systems, logic, and cutscenes.
  • Set up runtime simulations, such as ragdolls, cloth, or hair dynamics and procedural animation to characters and objects.
  • Cost required technical work and suggest appropriate implementation plans, provide proactive progress updates.
  • Ensure project assets are organized and adhere to project/studio conventions and best practices.
  • Act as a mentor and coach to more junior members of the team, providing advice and guidance where needed.
Requirements:
  • Strong knowledge of animation state machines, gameplay mechanics, and animations, in-engine IK and physics systems.
  • Experience programming with scripting languages (Mel/Python, PySide/PyQt UI Frameworks), motion capture, keyframe, and facial pipelines.
  • A track record of using animation software such as Motion Builder, Maya, with a basic understanding of fundamental animation and rigging principles.
  • Experience in the latest developments of animation-related aspects of Unreal, such as the control rig BP, Metahuman animator, Motion matching.
  • Ability to determine the best integration approach to best fit feature.
  • Expert problem-solving and debugging skills.
  • Demonstrable experience of owning a feature, area, or game level.
  • Background to include working on realistic, high-quality, cinematic animations.
  • Proven ability to balance quality with technical restrictions.
  • Experience of mentoring and supervising others.
  • Preferably at least a shipped title as a technical animator.
What We Offer:
  • 25 Days Annual Leave (3 of which are used when we close the studio for our end of year break).
  • Private Medical Insurance (BUPA).
  • Life Assurance (6 x annual salary).
  • Salary Exchange Pension Scheme.
  • Employee Assistance Programme.
  • Income Protection.
  • Enhanced Family Leave (maternity and paternity pay).
  • Generous staff referral scheme.


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