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Game Engine Developer
2 months ago
Frostbite, Electronic Arts' proprietary game engine, is a cutting-edge platform that empowers creators to build incredible games. Our engine is designed to adapt to each game's unique needs, working in tandem with our development teams to prioritize and deliver innovative solutions. Our goal is to foster a collaborative environment that enables creators worldwide to bring their best ideas to life by providing an engine that amplifies innovation across every discipline.
As a Technical Artist on Frostbite, you will report directly to our Technical Art Director and contribute to the development of our newest procedural tools and workflows. You will serve as a liaison between engineers and game creators, helping to make our development process more creator-centric. Your expertise will be invaluable in improving the tools and workflows of our procedural systems, ensuring seamless collaboration between teams.
Key Responsibilities:
- Collaborate with engineers, product owners, and game teams to enhance procedural tools and workflows
- Create, share, and maintain procedural tools and pipelines to accelerate game team workflows
- Develop and implement procedural solutions and algorithms in a game or film production environment
- Contribute to the development of at least 5+ years of experience in game development or the film industry, with a focus on procedural tools, Python scripting, and art pipelines
Requirements:
- Experience creating procedural solutions and algorithms in a game or film production environment
- Shipped 1+ games or similar within relevant industries
- Experience helping others achieve their best through game development tools
- Knowledge of Lua, C# or other scripting languages
- Comfortable engaging and building relationships with multiple teams and individuals globally