Senior Animation Programmer

3 weeks ago


Edinburgh, Edinburgh, United Kingdom Build A Rocket Boy Full time
Job Description

Job Title: Senior Animation Programmer

Job Summary:

We are seeking a highly skilled and experienced Senior Animation Programmer to join our team at Build A Rocket Boy. As a key member of our animation team, you will be responsible for designing and implementing large-scale animation systems, providing technical support and mentoring to junior team members, and collaborating with other disciplines to resolve problems quickly.

Key Responsibilities:

  • Design and implement high-quality game animation systems using appropriate levels of abstraction.
  • Support other teams in the use of animation systems and work closely with technical animators and animators to deliver features.
  • Identify and debug technical problems quickly and efficiently.
  • Prioritize, plan, and manage the time of assigned tasks with minimal oversight.
  • Collaborate on technical direction and develop innovative solutions for difficult animation problems.
  • Mentor junior members of the Animation Programming team and communicate clearly with other team members with minimal external help.
  • Help educate and support other teams to correctly and efficiently use animation systems.
  • Use appropriate data structures and algorithms to maximize efficiency (for both development time and runtime performance).
  • Be vigilant for and report new problems, delays, and risks to the appropriate Lead/Director.
  • Seek support from higher-level management when required.

Requirements:

  • Strong C++ programming and debugging skills.
  • Excellent practical understanding of animation concepts.
  • Understanding of the performance trade-offs for animation systems.
  • Experience with graph-based animation systems.
  • Able to tune animation systems based on high-level design input with minimal assistance.
  • Strong communication skills, comfortable working across teams and mentoring staff.
  • Extensive algorithm and data structure skills (including time & space complexity and real-world vs theoretical performance).
  • Able to understand and utilize multi-threading primitives & high-level networking concepts.
  • Capable of reading and quickly understanding complex code.
  • Self-motivated and driven to creatively solve problems.
  • Able to plan an entire sub-system including external dependencies with minimal input.
  • Videogame programming experience on animation systems, including having shipped at least one AAA PC/console title.
  • Bachelor's degree with a Computer Science/Software Engineering focus or equivalent.

Benefits:

  • Unlimited coaching & therapy.
  • Annual Learning Allowance.
  • Stock Options.
  • Compassionate Leave.
  • Birthday Present.
  • Birthday Day off.
  • Caregiver Leave.
  • New baby gift.
  • Remote Working Budget.
  • Pension scheme.
  • Socials.

Additional Benefits for UK-based Employees:

  • 29 Annual Leave + 3 bank holidays.
  • Long Service Days.
  • Private Medical Insurance.
  • Healthcare Cash Plan.
  • Enhanced Family Leave.
  • Cycle2Work Scheme.
  • Electric Car Charging.


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