Lead Cinematic Artist
7 months ago
For more than twenty years, Criterion Games has entertained millions of players around the world with our award-winning games. Our experienced people have expressed their passion for phenomenal game feel, AAA audio-visual quality, and technical innovation across many beloved franchises including Burnout, Battlefield, Star Wars Battlefront and Need for Speed.
We believe that healthy, engaged teams make great games, so we place enormous value on collaboration, fresh ideas, and unique perspectives. We'd love to hear yours Crunch doesn't help make a better game. We don't do it. For the sixth year in a row, we are very proud to have been recognised by gamesindustry.biz as one of the best places to work in the UK.
We are looking for a Lead Cinematic Artist to join our team on a 12 month temporary fixed term basis. As a Cinematic Artist, you will work alongside a creative team of game developers to ensure our cinematic moments are delivered to their highest quality and compete on a world class level.
**Responsibilities**:
- You will design and deliver cinematic cutscene from shot layouts, animation, editing and rendering.
- You will craft cinematic moments and gameplay cameras using in-house toolsets.
- Lead and mentor other members of the Cinematic team at Criterion.
**Qualifications**:
- Passion and knowledge in Cinematography and Staging in game development.
- Understanding of animation, timing, staging and storytelling techniques
- Knowledge in using 3D packages (e.g. Maya and MotionBuilder)
- Editing skills in After Effects/Premiere is plus
- General 3D capabilities is a plus (Modelling, texturing, lighting)
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.
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