Layout Artist

3 weeks ago


Remote, United Kingdom Framestore Full time

With a curated roster of Creative Directors, our talented advertising, design, creative technology, immersive and visual effects teams produce captivating content across multiple platforms for global clients.

This includes creating visually striking content from crafting unforgettable theme park attractions, partnering with global brands through our advertising and Design teams, creating stunning VFX for episodic work, and executing pioneering captivating experiences.

Our London team is looking for a **mid level Layout artist** to join us on a project basis from **May to July 2024**.

The Layout TD is responsible for CG camera animation using cinematography principles, shot composition and character blocking to pre-visualise shots before the beginning of animation, and allowing up-stream CG departments to use as the foundation for shot construction.

This is a great opportunity to work directly with the wider CG teams at Framestore and on a very exciting episodic TV project

**Due to the project, this role is currently only open to those in the UK or with right to work in the UK.**

**Responsibilities**:

- Camera/assets staging/blocking
- Overseeing Previs and Postvis ingestion
- Setup and maintenance of Conforms
- Restaging of cameras and assets when needed
- Shot content maintenance for animation
- Overseeing Motion Capture Ingestion/distribution

**Essential Skills**:

- Strong Maya knowledge with excellent problem solving skills and a solid understanding of the visual effects pipeline
- Good attention to detail and a proactive approach to identifying and resolving issues in order to maintain continuity within the sequence
- Strong demonstrable experience in sequence and shot composition
- Good working knowledge of cinematography in a virtual environment
- Previous experience of scene layout to match previs or storyboard reference (preferred)
- Excellent understanding of practical cameras and camera techniques
- Previous experience in camera tracking and animation blocking is advantageous
- Excellent technical problem solving skills - Basic mel and python scripting is ideal but not required
- Ability to work under pressure on potentially short turn around times
- Ability to take direction and feedback well from a supervisor
- Organisation skills and able to create tidy scenes for use in the rest of the pipeline
- Tracking and MatchMove experience in 3DEqualizer is beneficial


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