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Creative Technologist
2 months ago
(React, AWS, MongoDB, 3D Modelling, Game Engine)
- Creative Technologist
- Perm
- Up to £75k
- Global Creative co
- Clients such as KFC, IKEA, M&S, Figs, Uber Eats, Gousto etc
Overview
As a Creative Technologist you will be the intersection between Creative, design, and Production. Sitting within the Creative department you will be involved in conceptual development all the way to implementation. Whether that be guiding the production with an external partner, or coding the digital implementation yourself, you should be comfortable getting the idea over the finish line in the most appropriate way possible.
Responsibilities
Concepting / Ideation - They pride themself on making the most creative work, and as part of that, you will be shaping and guiding the Creative teams on how their ideas can come to life. You will be constantly challenged by ‘Can we do this?’ & ‘How do we do this?’ and hopefully your answer should be ‘Cool, how about this’.
Prototyping - Technology is hard to sell. Unless you are constantly making digital products, they are generally hard to imagine. When we sell an idea, especially an NBD (Never before done), a slide in a deck isn’t usually going to cut it. This is where you should be able to build a short demo / vertical slice to illustrate the main conceit of the idea. The main purpose of this is to sell the idea / get everyone involved excited, but also should act as a good proof of concept on how this can be scaled up to full production at a later stage.
Production - Now the idea is a GO, they've got to get this made. Depending on the
scale of what you need to build and the expertise needed this will involve
collaborating with producers, designers and the wider Mothering team to advise on
the most appropriate way to bring this to life. This may be working with an external
production partner, or it could be working with their internal Studio to create it
yourself. For example, the web component of this idea is a simple SPA website? They
should probably build it ourselves.
Knowledge Base - As part of the above responsibilities you’ll be expected to keep
up with current technology trends so you’re always the person people will go to
when they want to know about anything digital. You will also be expected to
network and maintain relationships with external partners who can help bring to life
those bigger ideas.
The Company:
- They are destination for creative minds, everyone there helps make the creative product as brilliant as it can be.
- Creative Technology is an expanding discipline and has already resulted in some of the biggest work launched this year. Whether that’s launching IKEA’s first Roblox experience, or creating a music video filmed entirely with public CCTV IP cameras, it’s always interesting and this is your chance to be an early part of a growing team.
- They are selective with who they work with. Being independent they are lucky that they have the ability to say “no”. A very liberating thing for an agency, not having to answer to over-eager shareholders in a different continent, just thinking about the right way to solve clients’ problems.
You : They are are looking for a Maker, someone who generally enjoys creating digital products that get people excited to talk about.
Technology Skillset
As most ideas will need some sort of web component, at minimum they would need you to be comfortable with Full-Stack Web Development. They are a technology agnostic team, but at the moment their web stack usually looks like the below:
- Serverless architecture - Lambda functions, AWS, Netlify, edge computing etc.
- React - They use React, but if you’re more comfortable with a different JS framework such as Angular, then that’s fine.
- Database technologies - They use MongoDB and other NoSQL technologies, but if you get DB principles and general data modelling, then great
- User Authentication - This can be through a SaaS such as auth0, but knowledge on how to do basic user authentication would be needed.
- Preferably best practices around JWTs etc.
That’s the web stuff, but being a Maker they are looking for people who are naturally curious about other technologies; one of the below would be a great to have:
- 3D Modelling - Experience in creating 3D models for use in games, web experiences, AR / VR / XR would be great. Rigging for animation & interactivity in the above, or even 3D modelling for 3D printing would be a plus.
- Game Engines - Have you created anything in Unity or Unreal? This can be a game, an AR / VR / XR experience, or a live stream production.
- PCB Prototyping / Hardware - Experience in microcontrollers, prototyping boards, electronics. This can be anywhere from simple prototyping up to experience in PCB design for small batch manufacturing.
- Native Application Development - Experience with Mobile App development, whether that’s Swift, Java etc. or something like React Native is a plus. Or could be a Windows / macOS app, again can be a cross-platform SDK or true native.
- ANYTHING ELSE - Being Creative Technology, sometimes the things you build don’t fall into any of these categories. Maybe you built something that straddles conventional definition but was displayed dynamically on a DooH placement.