Senior Technical Artist
3 weeks ago
Immediate
Duration : Full Time
Liverpool or Remote
The successful candidate will work with the art and programming teams to develop and maintain asset pipelines by:
Be the connection between art, design and programming to bringing high quality game UI mockups to life.
Helping to develop tools to improve workflow efficiencies for UI Artists.
Work with our UX/UI Designers and Programmers to implement frontend, in-game screens and animations to final quality.
Debug and assist fixing UI issues within the game.
Ensure UI asset production is efficient and well maintained at each step through the pipeline.
Experience of using 3rd party engines such as Unreal Engine.
A solid understanding of 3D and 2D UI pipelines within games.
A good knowledge of 3D art tools such as Blender and 2D Art tools such as Photoshop and Illustrator.
Experience with written or visual scripting languages to develop user interfaces.
Experience with implementing layout designs into functional interfaces in a game engine.
Experience on AAA console games.
First interview (45 – 60 minutes) – An interview to discuss your experience and working history relating to the position with our UI Director and Technical Art Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid You will have a lot of opportunities to ask any questions about the studio and Culture.
Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application.
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