Principal Environment Artist

Found in: beBee jobs GB - 2 weeks ago


Liverpool, Liverpool, United Kingdom Lucid Games Ltd Full time

Job description

Start: Immediate

Duration: Full Time

Location: Liverpool or Remote (UK)

We're looking for a Principal Artist to join our team. This is a unique opportunity to work on some of the biggest and most exciting projects in development. The ideal candidate will have experience as a Principal Artist in a games studio and a passion for creating high quality assets.

Responsibilities

  • Work closely with the environment art and level design teams to create impactful, vibrant and engaging levels
  • Develop 3D models and textures for a range of environmental assets
  • Work with other disciplines to establish technical and aesthetic guidelines for art in the game
  • Mentor and guide junior team members, sharing your experience and setting the standards for quality work.
Job requirements

Required Experience
  • Experience as an artist on published game titles on console or PC.
  • Expert understanding of creating all aspects of environment art.
  • Good communication skills and a great team-player attitude.
  • Highly experienced with standard industry tools like Maya, Substance, Z-Brush, and Photoshop, with a willingness to learn new tools such has Houdini.
  • Excellent knowledge of current industry processes and techniques, 3D modelling, shaders, lighting, and composition.
Desired Experience
  • Experience in using Houdini for asset production would be an advantage
Important

For this position we will need to see a demonstration of your talents, so include links to any demos or projects that you'd like to show us.

The interview process for the Environment Artist roles is made up of 2 stages:
  • First interview minutes) - An informal chat to discuss your experience and working history relating to the position with our Lead Artist and Associate Art Director. In return, we will provide a full overview of the role, life at the studio as well as answer any questions you may have.
  • Final interview (45 minutes) - A final Interview with our Studio Head and Studio Art Director. This will be a chance for you to get to know the Senior Management team and all the things that make Lucid, Lucid You will have a lot of opportunities to ask any questions about the studio and Culture.
Our recruitment process typically takes 2-4 weeks depending on availability. We work our process around your availability and try to be as accommodating as possible. A member of our recruitment team will be in touch prior to your first interview and will keep in contact throughout the process. If you have any specific questions prior to this please contact

Lucid Games is an equal opportunity employer. We celebrate diversity and are committed to creating an inclusive environment for all employees. We can provide suitable adjustments during our recruitment processes. Should you require adjustments/flexible arrangements to interview, or take up a role at Lucid, please let us know in the notes/cover letter section of your application. This will not affect your application.

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