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3D Artist
4 months ago
- Partner closely with the engineering and design teams to prototype and develop 2D/3D static and animated content in an innovative framework and provide feedback to the tooling.
- Asset optimization -- topology reduction, draw call reduction, texture baking, etc.
- Work closely with engineers and technical artists to implement interactive objects and systems.
- Review and prioritize work across multiple projects.
- Responsible for outlining asset authoring guidelines, processes and pipelines as needed.
- Quickly solve issues with your cross-functional leads.
- Collaborate and iterate based on the team's needs.
- Develop broad technical expertise to assist in various technical and artistic tasks.
- 5+ years experience as a 3D generalist, motion designer and/or illustrator at a creative agency, game or film industry.
- A link to an online portfolio showcasing relevant work (include a link on your resume) that exhibits conceptual ability and experience working in various styles, compositions, colour, and designs.
- Generalist knowledge in skills such as modelling, texturing, lighting, animation, physics and particle systems
- Strong artistic and aesthetic sensibilities.
- Knowledge of 3D modelling and asset creation packages like Maya, Blender, Substance Painter/Designer, Photoshop, etc.
- Experience with one or more commercial game engines (e.g. Unity, Unreal, Meta Spark)
- Experience communicating in a multi-disciplinary team, including engineers, artists, and designers
- Able to locate and resolve content and asset performance bottlenecks through performance profiling and optimization
- Excellent presentation, interpersonal, and communication skills, with the ability to communicate complex visual concepts clearly.
- Strong time-management and organizational skills
- Task-driven, self-motivated, proactive & works well under deadlines
- Ability to thrive in a dynamic and fast-paced environment
- Professional content development experience
- Prior virtual/augmented reality experience
- Shader development experience
- Knowledge of emerging technologies
- Experience creating concept art and inspirational visuals
- Experience working with version control systems (Git, Perforce, etc.)
- Experience working in a variety of graphic styles
- Experience working with outsourced vendors.
- Seeks out creative opportunities to improve on process and product experiences.