Senior 3D Character Artist
Found in: beBee jobs GB - 2 weeks ago
Responsibilities:
Create high-quality characters based on the art direction, technical constraints & production deadlines. Ensure all 3D characters are correctly implemented in Unity and devices.
Work closely with the Art Team, Game Designer, and Programmer to maintain the consistency of the overall 3D art style.
Provide creative input, direction, and mentoring / support to art leads and artists Work with studio executives and department leads for continual process improvement Requirements:Academic background in arts, design, or equivalent. Great understanding of human anatomy and proportion. Great understanding of different artistic styles and cultures. Great knowledge of game development processes and pipelines. 3+ years of game industry experience and working on published games is a strong advantage. Excellent skills in Maya, ZBrush, Photoshop, Substance Painter/Designer, and Unity. Excellent skills in AAA character creation for mobile games Excellent skills in PBR shader creation for AAA mobile games. Excellent skills in modeling, unwrapping UV, and texturing for both realistic and cartoonish styles. Excellent skills to adapt to different stylistic guidelines. Excellent skills to optimize assets for real-time gaming.
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Found in: beBee jobs GB - 3 weeks ago
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Found in: beBee jobs GB - 2 weeks ago
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Found in: beBee jobs GB - 6 days ago
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