Lead Cinematic Animator

Found in: beBee jobs GB - 3 weeks ago


Guildford, Surrey, United Kingdom Larian Studios Full time

With multiple awards to our name, Larian Studios has proven that we're dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur's Gate 3 & Divinity: Original Sin 2 is looking for a Lead Cinematic Animator to join the team and help us in crafting the high caliber games our fans have come to expect.

Lead Cinematic Animator
Responsibilities

  • Partner with the Head of Animation and Animation Director to develop, refine and champion the studio animation style
  • Mentor and lead a team of high performing cinematic animators across several locations
  • Ensure the quality and visual goals of cinematic animation are met through clear actionable feedback and creative problem solving
  • Work alongside production and leadership to deliver on production plans and schedules
  • Communicate and collaborate with adjacent teams to improve and refine studio pipelines.
Requirements
  • 5 years working in cinematic animation
  • 2 years leading teams
  • Experience in both mocap and keyframe
  • Experience working in game engines, with a solid understanding of cinematic systems
  • Expert in Maya or similar 3D program
  • Solid experience in visual storytelling, cinematography, staging and acting
Nice to Haves
  • Experience with Shotgrid
  • Mocap performance direction
What We Offer
  • An international team of over 400 employees spread across 6 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • A managerial team consisting of highly experienced game developers at the top of their fields
  • Sharing hobbies and passions with likeminded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback

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