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Gameplay Programmer
2 months ago
Company Description
We are a UK-based game studio, working on a title called Project Wraith, in partnership with Team 17.
Interested in working on a shooter made with one goal in mind - beautiful, fun gameplay. We're getting rid of as many frustrating elements of modern FPS games. Focused purely on infantry combat, expect constant action. Zero anti-consumer nonsense.
Role Description
This is a full-time remote contract role for a Gameplay Programmer / C++ / Unreal Engine 5. You will be responsible for developing and implementing game mechanics, gameplay systems, and features using C++ and Blueprints and collaborating with designers and artists to bring game concepts to life and optimize game performance.
Qualifications
- Game Programming, Gameplay Programming, and Programming skills
- Knowledge of GAS (Gameplay Ability System)
- Understanding of network replication and correct practices
- Experience in Object-Oriented Programming
- Strong knowledge of Game Design principles
- Ability to work with game assets and animations and collaborate with the art team.
- Familiarity with Unreal Engine 5, Jira and Perforce
- Excellent problem-solving and debugging skills
- Strong communication and collaboration abilities
- Familiarity with key concepts of the First Person Shooter genre