Gameplay Programmer
2 weeks ago
Why PlayStation?
PlayStation isn't just the Best Place to Play - it's also the Best Place to Work. Today, we're recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStationreg;5, PlayStationreg;4, PlayStationreg;VR, PlayStationreg;Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.
PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.
The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.
Role Description:
We are looking for a Gameplay Programmer to join our Firesprite studio, working on a dark, story-driven 'Narrative Adventure' with genre defining goals. This huge, highly ambitious project takes atmosphere, storytelling, player agency and narrative firmly into ground-breaking territory on next-generation hardware technologies.
This project has AAA ambitions with a heavy focus on art, animation and delivering unique character performances to heighten player presence and immersion to new levels.
We would love individuals to be based in the studio for 1-3 days per week.
What you'll be doing:
- Work closely with design to build gameplay features.
- Using a combination of C++ and blueprinting to create systems for designers.
- Writing scalable and reusable code with performance in mind.
- Maintaining, extending, and optimising existing game systems and features.
- Ensuring overall build performance and stability throughout all stages of development.
What we're looking for:
- Some experience developing console/PC titles.
- Knowledge of C++ and overall software engineering and debugging skills.
- Keeping updated with recent advancements in technology.
- 3D maths and problem-solving skills.
- Unreal Engine 5 knowledge, including knowledge of Blueprints.
- Ability to modify and extend existing systems.
- Ability to work well with others in cross-discipline teams.
- A passion for games and game creation.
Desirable Skills:
- Experience with profiling and identifying CPU & GPU bottlenecks using industry standard tools
- Working knowledge of Perforce.
- Experience working on PlayStation hardware.
Benefits:
- Discretionary bonus opportunity
- Hybrid Working (within Flexmodes)
- Private Medical Insurance
- Dental Scheme
- 25 days holiday per year
- Free soft drinks
- Access to cycle garage and showers
Equal Opportunity Statement:
Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.
We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.
PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.
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