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Lead Character Artist

4 months ago


London, United Kingdom InGame Recruitment Ltd Full time
Project: AAA Character Action GamesnContract Type: Permanent in the UKnLocation:

UK Remote OR Hybrid, North West UK

Our client is an award-winning co-development studio known for delivering excellent results on a range of AAA Games.n.nJoining as their

Lead Character Artist , you’ll get to work on multiple exciting projects at any one time offering plenty of variety and involvement You will play a key role in not only managing a talented team of artists but be very hands-on, creating beautiful characters for their projects whilst, inspiring and motivating one another to create world class characters.n.nThis position would suit an experienced

Lead Character Artist

or

Senior

with

leadership skills . Who has a strong background

in the

games industry , particularly on realistic characters as demonstrated in their portfolio with exceptional texture quality.

REQUIREMENTS:nSenior / Lead Character Art experience in the video games industry on AAA titles.nStrong character modelling and texturing / surfacing skills.nVersatility and the ability to adapt to different requirements and styles.nProficient in software such as ZBrush, Maya, Substance Painter, and Adobe Photoshop and game engines such as Unreal Engine.nExcellent understanding of anatomy, form, and proportion, with the ability to create compelling human characters and creatures.nUp-to-date knowledge of a modern character art pipeline and a strong understanding of optimisation for games.nStrong leadership and communication skills, with experience leading a team of artists.n.nRESPONSIBILITIES:nLead a talented character art team in creating high quality characters and creatures in a variety of styles.nCollaborate with art directors and concept artists in setting visual and technical benchmarks, ensuring accuracy and fidelity to the original vision.nSetup regular reviews of artwork across the character art team and provide clear, concise feedback to ensure high quality and creative cohesion.nWork closely with animators and technical artists to ensure seamless integration of characters into the game engine.nWork with production to help to establish priority of work and help schedule and monitor the character art workload.nCommunicate regularly with the client's art team, building relationships and assisting them in achieving their goals.nChampion streamlined processes, working with tech artists to improve workflows and shaders and support the team with resolving technical issues.nEnsure that the Character team is following any submission rules.nStay up to date with industry trends and best practices, researching new tools and techniques to enhance the character art pipeline.nCreate documentation on various subjects including style, technical and onboarding guides.nCarry out inductions and probationary reviews for new starters.nMentor the character art team, and demonstrate good leadership skills of positivity, enthusiasm, leading by example & active listening.n.nBENEFITS INCLUDE:nFull -Time Remote Work in the UK.nHybrid work from their studios in the North West, UK, preferred.nFlexible working hours.nPrivate Healthcare.nAnti-crunch policy.nAnnual bonus scheme.nCompany socials.nGenerous holiday allowance.

Interested in finding out more about the studio and projects? Apply now