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Games engineer

3 months ago


Guildford, Surrey, United Kingdom Stellarentertainment Full time

We are looking for an exciting opening for a Physics Engineer to join our rapidly growing team at Stellar Entertainment to work on an exciting new project.

If creating believable, physically accurate worlds pushing the next level of video games is your passion, then this role could be for you.

Reporting to the Lead Physics Engineer and partnering with our Creative Director and gameplay teams, your code will create realism within our high quality titles.

In this role you'll;

Be able to demonstrate expert-level knowledge of 3D mathematics and classical physics
Have great C++ and the ability to architect and debug large systems
Have professional knowledge of at least one physics engine, e.g. PhysX, or Havok.
Professional ability to debug physics stability issues
Understand how to translate "Designer Speak" into Newtonian equations
Have a passion for problem-solving
Demonstrate experience of working closely with cross-discipline teams to understand their needs
What you'll need to smash this role;

Solid understanding of (3D) math, collision detection, multithreaded programming, game physics and game engines on a level you could write your own game physics engine.

Solid debugging and optimisation skills in C++.
An understanding of software security and how to minimize vulnerabilities through system design

International high quality game projects
Access to cutting-edge hardware
Flexible/hybrid working
International working opportunities with our Netherlands Studio
Christmas Shutdown
Flexible hybrid working
Holiday Accrual Scheme
Discretionary bonus scheme
Private Healthcare Plan incl. Dental and Eye care
Pension Plan
Life Assurance
Employee Assistance Programme - Wellness Support
Regular Team Incentives and Social Events
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