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Software Engineer, Games

3 months ago


Brighton, Brighton and Hove, United Kingdom Rocket Science Corporation Full time

Part of the Rocket Science Group, Atomic Theory comprises a multinational team of seasoned AAA veterans with roots extending from Blizzard, PUBG, Epic, and Unity.

We have a track record of delivering player-centric, AAA-quality experiences, and we're unwavering in our commitment to performance, accessibility, and the meticulous attention to the engineering tools and frameworks that underpin exceptional gameplay.

But Atomic Theory is also more than just a studio; for us, it's a sanctuary, a place where our diverse experiences can intersect and combine to carry our solutions to the next level.

We're dedicated to aiding studios and publishers in navigating the toughest challenges across today's game development landscape and with offices in Albany, NY; Austin, TX; and Cardiff, UK, we thrive at the opportunity to Get Sht Done on a global scale.


About the Role:

We're looking for gameplay engineers to join our hardworking team Crafting first-class player experiences is the core of our process; in this role, you'll be responsible for designing, implementing, and evolving robust technical solutions together with our partners to deliver creative gameplay that delights players around the world.

Gameplay engineers should also relish the opportunity to collaborate across all development disciplines when bringing our partners' ideas to life, so excellent communication skills and the capacity to synthesize and augment your teammates' work are a must for success.

Our ideal candidates will have experience working within game development teams to create impactful player experiences, as well as a passion for games themselves.

This is a hybrid role to be based in Brighton, UK.

What We Value:
~3+ years of programming experience with game engines (e.g., Unity, Unreal, proprietary).
~ Proficiency with C++ and strong math skills.
~ Ability to design, implement, and maintain robust gameplay systems.
~ Ability to communicate effectively with internal and external teams.
~ Strong critical-thinking skills and the know-how to solve problems and debug programs.
~ Strong collaborative skills with a willingness to accept and respond to critical feedback.
~ Capacity for self-motivation, the ability to work independently, and a strong work ethic.

You May Also Have:
Experience shipping one or more titles as an engineer.
Experience leading the implementation of an impactful feature in a game.
Experience working with larger teams and/or collaborating on large projects.
Experience collaborating with artists, animators, and designers to create player experiences.

You Should Remember:

To let us do the work for you: Even if your profile isn't an exact match for all of the qualifications listed above, we still want you to apply.

Our team members come from a variety of different industries, not all of which are immediately relevant to game or software development, and we welcome all candidates of similarly varied backgrounds, communities, and identities.

Rocket Science is an equal opportunity employer and is committed to providing a worry-free workplace void of discrimination or harassment.

Rocket Scientists are expected to foster and champion an environment in which everyone has the opportunity to feel included and is afforded the respect and dignity they deserve.

We recruit, hire, employ, train, promote, and compensate individuals based on job-related qualifications and abilities.

Rocket Science has a commitment to providing a work environment that respects the dignity and worth of each individual and is free from all forms of employment discrimination and harassment of any protected class protected by law.

Rocket Science does not accept unsolicited résumés from recruiters, employment agencies, or staffing firms.

To conduct business with Rocket Science, a Master Services Agreement (MSA) must be executed and confirmed prior to submitting any information relating to a potential candidate.

Without a signed MSA, Rocket Science shall not be responsible to any individual or entity for any payment relating to any form of fee or compensation.

In the event that a résumé or candidate is submitted by a recruiter, an employment agency, or a staffing firm without a fully executed MSA, Rocket Science has the unrestricted right to pursue and hire any of those candidates without any legal or financial responsibility to the recruiter, agency, and/or firm.

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