Unreal Artist Role

1 month ago


United Kingdom InGame Recruitment Full time

We are seeking a dedicated Unreal Artist with a keen eye for design and detail. This role offers the flexibility to work remotely or in one of our offices located in the UK, France, and Poland.

Job Description:

  • Collaborate with core team members to develop the overall vision and determine technical feasibility.
  • Identify and analyze risks.
  • Resolve specific complex escalated issues and approve technical specifications.
  • Develop high-quality 3D assets for games and applications.
  • Optimize 3D models for runtime applications.
  • Assess existing tools and design custom ones to support art pipelines and workflows.
  • Represent the art team in technical discussions and requirements meetings.
  • Write documentation, tutorials/training videos, and provide training to the Art Design and Engineering departments.
  • Texture 3D assets for pre-rendered or runtime applications.
  • Conduct look development for lighting and shading in-game, utilizing a strong knowledge of Unreal Engine from an artist's perspective.

Must Have:
  • Bachelor's degree in Art, Design, Technical discipline, or other relevant training.
  • 5+ years of experience as an Unreal Artist, preferably in a lead role within the video game industry.
  • Advanced knowledge/hands-on experience with Unreal Engine, especially in look development for lighting and shading.
  • Proficiency in Maya, Photoshop, Substance Designer.
  • Experience in shader writing and modifications.
  • Familiarity with version control software such as Perforce or Git.
  • Comprehensive understanding of creative and game development processes.
  • Team player with an open-minded attitude, strong work ethic, and self-motivation.
  • Passion for playing and making video games.

This role offers the opportunity to work with a dynamic team on cutting-edge projects, fostering creativity and innovation in the gaming industry.
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