3D Character Artist, Avatars
4 days ago
**3D Character Artist, Avatars Responsibilities**:
- Sculpt stylized Character models
- Champion the highest quality and fidelity of Avatars, while partnering with engineering to fit within performance constraints of real time targets.
- Build and document templates and best practices that scale to the variety of Avatars supported, with an emphasis on stability and performance
- Define LOD workflows and setups that allow Avatars to retain their unique look and creative intent across various render targets and platforms.
- Build and document templates and best practices that scale to the variety of Avatars supported, with an emphasis on stability and performance
**Minimum Qualifications**:
- Experience with modeling for games or film
- Experience in modeling characters in a range of styles, and working within the constraints of each
- Knowledge of 3D modeling and asset creation packages like Maya, ZBrush etc.
- Demonstrated experience with levels of detail
- A portfolio that demonstrates hero character work
**Preferred Qualifications**:
- Experience influencing and collaborating with Engineering teams
- Experience working with realtime rendering engines such as Unity and Unreal
- Experience providing creative direction to other Artists
- Drawing, sculpting, and other traditional art skills.
- Experience with avatar/character customization and creation pipelines
- Past work documenting guidelines/procedures for outsourcing
**About Meta**: Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.
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